An emerging acting discipline
Since 2017, The Virtual Acting Studio has been guided by the vision that a new discipline of acting is emerging alongside traditional stage and screen performance, shaped by rapid developments in immersive media, AI, and embodied technologies.
These developments give rise to evolving forms of characters that require new approaches to performance, expression, and human connection. To bring these characters convincingly to life and enable audience identification, new acting techniques, systems, and workflows are required — a field the studio explores under the term virtual acting.
R & D
Creation

Education

A pioneering practice
since 2017

During the creation of VR films in 2015 and 2016, Cassandra developed a deep interest in the intersection of technology, character creation, and performance, marking the beginning of an ongoing exploration of how emerging technologies are reshaping approaches to acting. She began working as a character creator and performer in virtual reality, followed by practices in motion capture and volumetric capture, gradually expanding into digital humans, artificial intelligence, and more recently robotics—forming a continuous trajectory across emerging technologies.
Her practice is grounded in hands-on, cross-disciplinary research developed through collaboration and experimentation within the Virtual Acting Studio. She works with others who share this interest, exploring new forms of character and performance as a shared and evolving practice.